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[Implemented] Ogre3D light attenuation

Posted: Sat Jun 13, 2009 8:53 pm
by dllfreak2001
For nice 3D-games you need to set the lighting range.

http://www.ogre3d.org/docs/api/html/cla ... 9f906bb65d

That´s my feature request and i think it´s a realy basic function.

Light attenuation

Posted: Tue Aug 23, 2011 3:27 pm
by Violet
I confirm the importance of this function. I would like to see that implemented, too. It is relevant if you want to create games which need to create some atmosphere or use lightning in a more advanced way.