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SDK on three systems

Posted: Sat Feb 21, 2009 6:38 pm
by Progi1984
Hi

Actually, we have a full SDK on Windows, a part on Linux, and a small another part on MacOs.

A wish will be an improvment of the full SDK on three systems...

Posted: Sat Feb 21, 2009 6:53 pm
by Kaeru Gaman
:?:

Posted: Sat Feb 21, 2009 7:22 pm
by Progi1984
Kaeru Gaman wrote::?:
:?:

Posted: Sat Feb 21, 2009 7:29 pm
by netmaestro
I think you refer to how many API commands are imported - correct?

Posted: Sat Feb 21, 2009 7:41 pm
by Kaeru Gaman
Progi1984 wrote:
Kaeru Gaman wrote::?:
:?:
I don't get what you are after...

I don't think you could call the sum of PB-Libs for LINUX a "part of an SDK"

Posted: Sat Feb 21, 2009 8:03 pm
by Progi1984
No, I want to talk about the "sdk" directory which is more complete under Windows.

Under Linux, By example, in the directory "libraries-maker", we have an example of makefile but without asm files.

Under MacOs, by example, PB come with pblibrarymaker, but the directory sdk contains only pureunit.

MacOS
sdk directory contains pureunit

Linux
sdk directory contains pureunit, libraries-maker, soimporter and c

Windows
sdk directory contains dllimporter, docmaker, Header Converter, Interface Importer, LccWin32, NAsm, pureunit, Syntax Highlighting et libmaker

Re: SDK on three systems

Posted: Thu Jan 28, 2010 2:58 pm
by wilbert
Since my question is more or less similar I'll add it to this request.
I would appreciate it if a C source of a small gadget could be included in the OS X - SDK directory like it is included in the Windows one.
The main reason I'm asking this is because I would like a gadget for OS X that wraps HICocoaView .