Hi, I'm working with terrains at the moment and for the sake of testing I have put up the cameras location in the top left hand side of the screen, now getting the camera z,y,z is simple enough, but I cannot seem to find a method to get which direction the camera is facing.
Is there such a method, or do I need to keep track of this in a variable?
Camera rotation
Camera rotation
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Commenting your own code is admitting you don't understand it.
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