FX-Lib v1.2 for PB 4.20
Posted: Tue Oct 07, 2008 5:52 pm
I modified my FXLib for PB4.20
FXLIB 4 PB4.20 Download
There are 180 commands for following areas...
2D Stars:
You can now initialize unlimited pixel stars on up to 10 levels, ink them and let them fly with unlimited speed in every angle.
2D Sprite Stars:
The same applies to the sprite stars, here it´s possible to give each level it´s own sprite star by using a sprite image.
Writing Graphics Text:
Simply load a gfx font and write it arbitrary centered, left-aligned or right-aligned on the screen.
Scrolling Graphics Text:
Simply create a running text with the loaded font and the text runs standalone
at an arbitrary position over the screen.
Scrolling Sinus Text:
Write this running text in sinus form on the screen, which means the text is moving in waves over the screen.
Plasma:
From a choice out of 1000 colors a plasma is made in arbitrary measures.
Grid bars:
With one command you can create grid bars, which can displayed hoping or vibrating on the screen.
3D Stars field:
E.g. the stars fly towards the user or away from him. The angle the stars fly can be defined more by 3 axes.
Sprite star field:
The same is true again for the sprite version, while transparency degree and size can also provided here.
Fade-in the screen :
Allows fine fade-in or fade-out of the screen in an arbitrary color, also limited to a specified screen area.
Vector balls:
The displaying of 3D objects consisting of balls. An effect, which is well-known from the Amiga. Simply create your objects via NotePad, load and display them! Attention - NEW: Animated Vector Bobs since v1.2
Amiga Vectors:
An simple vector engine that looks like animated Amiga vector GFX!
Display FPS:
Returns a FPS (frames per second) value. It will only be given, how often the picture can be built up in a second.
Screenshots
Save a screenshot with one command!
FXLIB 4 PB4.20 Download
There are 180 commands for following areas...
2D Stars:
You can now initialize unlimited pixel stars on up to 10 levels, ink them and let them fly with unlimited speed in every angle.
2D Sprite Stars:
The same applies to the sprite stars, here it´s possible to give each level it´s own sprite star by using a sprite image.
Writing Graphics Text:
Simply load a gfx font and write it arbitrary centered, left-aligned or right-aligned on the screen.
Scrolling Graphics Text:
Simply create a running text with the loaded font and the text runs standalone
at an arbitrary position over the screen.
Scrolling Sinus Text:
Write this running text in sinus form on the screen, which means the text is moving in waves over the screen.
Plasma:
From a choice out of 1000 colors a plasma is made in arbitrary measures.
Grid bars:
With one command you can create grid bars, which can displayed hoping or vibrating on the screen.
3D Stars field:
E.g. the stars fly towards the user or away from him. The angle the stars fly can be defined more by 3 axes.
Sprite star field:
The same is true again for the sprite version, while transparency degree and size can also provided here.
Fade-in the screen :
Allows fine fade-in or fade-out of the screen in an arbitrary color, also limited to a specified screen area.
Vector balls:
The displaying of 3D objects consisting of balls. An effect, which is well-known from the Amiga. Simply create your objects via NotePad, load and display them! Attention - NEW: Animated Vector Bobs since v1.2
Amiga Vectors:
An simple vector engine that looks like animated Amiga vector GFX!
Display FPS:
Returns a FPS (frames per second) value. It will only be given, how often the picture can be built up in a second.
Screenshots
Save a screenshot with one command!