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sprite 3D zorder (dx9 / opengl)

Posted: Mon Oct 06, 2008 3:16 pm
by eddy
I know it's easy to add for opengl subsystem.

Code: Select all

SetZOrder
But is it possible for the subsystem DX9 ?
:wink:

Posted: Mon Oct 06, 2008 11:34 pm
by Kaeru Gaman
???

... something like Z-Order is natively in it, because Sprites are Pasted in the same Order you use the Display commands... :o