Usebuffer(), SpriteOutPut() & MacOS
Posted: Thu Sep 18, 2008 10:44 pm
Hi,
I use this functions a lot for my game.
Do I have to forget to compile a mac version of it ?
Is there no way to have the same result in Mac ?
Should i have to find how use an hypothetic Mac API ? =p
thx
I use this functions a lot for my game.
Do I have to forget to compile a mac version of it ?
Is there no way to have the same result in Mac ?
Should i have to find how use an hypothetic Mac API ? =p
thx