[Implemented] PB 4.30 : optional primitive meshs
Posted: Tue Sep 16, 2008 11:42 pm
Is it possible to include some primitive meshs ?
It could be optional ( like a plugin )
It could be optional ( like a plugin )
Code: Select all
UsePrimitiveMeshs()
CreateCube()
CreateCylinder()
CreateSphere()
CreateTorus()