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PB 4.30.. tutorials.. too much datas

Posted: Tue Sep 16, 2008 11:32 pm
by eddy
First step in PB 3D programming...

I noticed there's no primitive mesh. :shock:
It will be a little bit complex to code some tutorials or trick'n tips examples.
MeshData is not a user-friendly command for me. :?

Posted: Sun Jan 11, 2009 1:46 am
by nase09
That's right, I also think that's missing badly. Box, Sphere (Cylinder, Cone..)
And I'm sure its easy to implement these basic 'predefined meshes'.
(They would be useful for the Documentation, too. 3d Sample-Code not needing any resources..)

Posted: Sun Jan 11, 2009 2:51 am
by Rook Zimbabwe
SO put in a features request! :D