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Posted: Fri Jul 26, 2002 4:12 pm
by BackupUser
Restored from previous forum. Originally posted by BalrogSoft.
Hi...
Im writting a 3d editor for my 3d engine, and i need a command to read the mouse button on a window, but mouse library is only for screens, and EventType() command is only for gadgets, why not a WindowMouseButton, to know if the mouse button is pushed on a window, without gadgets and windowed screens.
Bye Balrog Soft
Balrog Soft
Amiga and PC Coder
http://www.balrogsoftware.com
[url]mailto:
balrog@balrogsoftware.com[/url]
Posted: Fri Jul 26, 2002 4:50 pm
by BackupUser
Restored from previous forum. Originally posted by plouf.
mousebutton() from mouse libary isnt work for your project ?
Christos
Posted: Fri Jul 26, 2002 6:32 pm
by BackupUser
Restored from previous forum. Originally posted by BalrogSoft.
mousebutton() from mouse libary isnt work for your project ?
Christos
Mousebutton is for screens, and not windows, for this reason exists WindowMouseX() and WindowMouseY(), but not WindowMouseButton()....
Balrog Soft
Amiga and PC Coder
http://www.balrogsoftware.com
[url]mailto:
balrog@balrogsoftware.com[/url]
Posted: Fri Jul 26, 2002 6:58 pm
by BackupUser
Restored from previous forum. Originally posted by Pupil.
Mousebutton is for screens, and not windows, for this reason exists WindowMouseX() and WindowMouseY(), but not WindowMouseButton()....
Why not try the win constants #WM_LBUTTONDOWN, #WM_LBUTTONUP, #WM_RBUTTONDOWN, #WM_RBUTTONUP in your event-loop, i think this would work...
Code: Select all
event.l = WaitWindowEvent()
Select event
Case #WM_LBUTTONDOWN
;do something
...
EndSelect
Posted: Fri Jul 26, 2002 9:38 pm
by BackupUser
Restored from previous forum. Originally posted by BalrogSoft.
Mousebutton is for screens, and not windows, for this reason exists WindowMouseX() and WindowMouseY(), but not WindowMouseButton()....
Why not try the win constants #WM_LBUTTONDOWN, #WM_LBUTTONUP, #WM_RBUTTONDOWN, #WM_RBUTTONUP in your event-loop, i think this would work...
Code: Select all
event.l = WaitWindowEvent()
Select event
Case #WM_LBUTTONDOWN
;do something
...
EndSelect
I tryed all this, and dont work...
Bye, Balrog Soft.
Balrog Soft
Amiga and PC Coder
http://www.balrogsoftware.com
[url]mailto:
balrog@balrogsoftware.com[/url]
Posted: Fri Jul 26, 2002 11:27 pm
by BackupUser
Restored from previous forum. Originally posted by PB.
> > Why not try the win constants #WM_LBUTTONDOWN [snip]
>
> I tryed all this, and dont work...
Note: This tip is for Windows only (not Amiga/Linux). And I suspect there's a
better way to do it that perhaps you're overlooking, but without your entire
source it's too hard to tell.
At the start of your app, before its main loop:
Code: Select all
GetAsyncKeyState_(#VK_LBUTTON) ; To clear the LMB before use.
Then, during your main loop:
Code: Select all
If GetAsyncKeyState_(#VK_LBUTTON)=-32767 ; LMB clicked!
; Do whatever.
EndIf
Same for #VK_RBUTTON and #VK_MBUTTON.
PB - Registered PureBasic Coder
Edited by - PB on 27 July 2002 00:29:07