D3DXSaveMeshToX Little Help
Posted: Wed Apr 16, 2008 2:15 pm
Ok, i'm having a blank
, maybe i need more coffee ...
I have a 3D mesh in memory (DX one) that i manually edit, but now i need to save it.
D3DXSaveMeshToX does that!
I have the D3dx9.lib in PureLibraries\Windows\Libraries but i get a "D3DXSaveMeshToX_("level.x",*parentnode,0,*texture,0,1,0|2) is not a function, array, etc" error ...
I know i'm doing something really stupid, can anyone help?

I have a 3D mesh in memory (DX one) that i manually edit, but now i need to save it.
D3DXSaveMeshToX does that!
Code: Select all
HRESULT D3DXSaveMeshToX(
LPCTSTR pFilename,
LPD3DXMESH pMesh,
CONST DWORD * pAdjacency,
CONST D3DXMATERIAL * pMaterials,
CONST D3DXEFFECTINSTANCE * pEffectInstances,
DWORD NumMaterials,
DWORD Format
);
I know i'm doing something really stupid, can anyone help?