#PB _Sprite_Texture causing system crash
Posted: Tue Mar 11, 2008 10:17 am
I know this has been touched on already, but I wanted to clarify it.
Whenever I use a sprite command with the parameter #PB _Sprite_Texture my whole system crashes to the blue screen. I have tried this on a number of machines and it happens on all of them. The only thing they have in common is that they all unfortunatley use the intel chipset in their graphics cards.
Can you tell me if the next release will be intel friendly or if it system crash can be overcome.
Whenever I use a sprite command with the parameter #PB _Sprite_Texture my whole system crashes to the blue screen. I have tried this on a number of machines and it happens on all of them. The only thing they have in common is that they all unfortunatley use the intel chipset in their graphics cards.
Can you tell me if the next release will be intel friendly or if it system crash can be overcome.