I tested the stuff below with PB x86#NULL wrote: i did not realy test the 32bit version yet.
works in fullscreen and windowed screen (tested sgxEdit, sgxScrollbar, sgxTrackbar)#NULL wrote: maybe you could report if the mousewheel (sgxEdit, sgxScrollbar/sgxTrackbar) is working for you in a windowed screen?
I tried with my usa keyboard and it seems to work ok, keys are correctly mapped.#NULL wrote: also i never asked if the qwerty keyboardlayout is actually working (was created blind). qwerty is now the default layout, instead of qwertz.
you may install more than one keyboard layout, and the use the onscreen windows keyboard, or switch the current keyboard layout on your physical keyboard to test different layouts, at least this is what I do when I need to test these things#NULL wrote: so if you from germany you might want to change the layout (see doc for sgxSetKeyboardLayout()). also i have no clue about a french keyboard layout, i would need help if some needs this. if you want to modify a layout or add one, search for 'Global Dim sgx_keyLay' after which two layouts are defined.
On a side note, the mouse is moving smooth as silk in fullscreen, but a little jerky in windowed screen, it feels like some ill programmed mouse cursor in old dos games. The best way to describe is ... it is like there is an anvil attached to the pointer, if feels heavy and less reactive and a little jumpy sometimes. It's not nice but I don't know if it is a problem or not with MouseX/Y() and if you can do anything about it