Posted: Tue Apr 16, 2002 6:13 pm
Restored from previous forum. Originally posted by Franco.
The Description of DisplaySprite says:
Display the #Sprite at the specified position on the current sprite buffer.
There is no transparent color.
This command is clipped, so it's possible to display the sprite outside of the screen with negative values.
BUT GrabSprite can only grab things that are on the VISUAL SCREEN.
Please make all possible commands clipped/virtual. Thanks.
BTW: Why GrabImage works with an Image placed in memory, and with GrabSprite the Sprite MUST be on the visual screen?
Have a nice day...
Franco
Sometimes you have to go a lonely way to accomplish genius things.
Edited by - Franco on 16 April 2002 20:08:44
The Description of DisplaySprite says:
Display the #Sprite at the specified position on the current sprite buffer.
There is no transparent color.
This command is clipped, so it's possible to display the sprite outside of the screen with negative values.
BUT GrabSprite can only grab things that are on the VISUAL SCREEN.
Please make all possible commands clipped/virtual. Thanks.
BTW: Why GrabImage works with an Image placed in memory, and with GrabSprite the Sprite MUST be on the visual screen?
Have a nice day...
Franco
Sometimes you have to go a lonely way to accomplish genius things.
Edited by - Franco on 16 April 2002 20:08:44