Posted: Thu Jan 10, 2002 6:23 pm
Restored from previous forum. Originally posted by MrVainSCL.
[== Faster DirectX Drawing Support: ==]
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The 2D DrawingLib is ok for normal stuff but for some reasons it much to slow... For example if you want plot the full screen (just go and drink coffee;) or if you want blur your screen by Point() and Colour()... So i hope that we will have somewhere in future a special and faster DirectX Drawing support... The Lib could named "2DDXDrawing" or
"DX2DDrawing"...!? The commands could been most like the old 2DDrawLib...
What do you think?
PIII450, 256MB Ram, 6GB HD, RivaTNT, DirectX8.1, SB AWE64, Win98SE + Updates...
greetz
MrVainSCL! aka Thorsten
[== Faster DirectX Drawing Support: ==]
---------------------------------------
The 2D DrawingLib is ok for normal stuff but for some reasons it much to slow... For example if you want plot the full screen (just go and drink coffee;) or if you want blur your screen by Point() and Colour()... So i hope that we will have somewhere in future a special and faster DirectX Drawing support... The Lib could named "2DDXDrawing" or
"DX2DDrawing"...!? The commands could been most like the old 2DDrawLib...
Code: Select all
DXBackColour()
DXBox()
DXCircle()
DXDrawingMode()
DXEllipse()
DXFrontColour()
DXLine()
DXPlot()
DXPoint()
DXStartDrawing()
DXStopDrawing()
DXClearScreen()
DXBlurScreen(x,y,width,height,%) !?
PIII450, 256MB Ram, 6GB HD, RivaTNT, DirectX8.1, SB AWE64, Win98SE + Updates...
greetz
MrVainSCL! aka Thorsten