PB IDE Dropdown for subsystem
Posted: Mon Dec 31, 2007 11:53 am
Since I'm lazy, it would be nice, if the PB IDE would scan all availabe subsystems and would display them in a dropdown selector.
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What if you want multiple subsystems?THCM wrote:Since I'm lazy, it would be nice, if the PB IDE would scan all availabe subsystems and would display them in a dropdown selector.
How do I select multiple subsystems? Is it possible to compile a game with more than one subsystem and let the user select the subsystem at runtime?DarkDragon wrote:What if you want multiple subsystems?THCM wrote:Since I'm lazy, it would be nice, if the PB IDE would scan all availabe subsystems and would display them in a dropdown selector.Should it display all permutations?
Yes of course!THCM wrote:How do I select multiple subsystems? Is it possible to compile a game with more than one subsystem and let the user select the subsystem at runtime?DarkDragon wrote:What if you want multiple subsystems?THCM wrote:Since I'm lazy, it would be nice, if the PB IDE would scan all availabe subsystems and would display them in a dropdown selector.Should it display all permutations?