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A description how can I use the nativ DirectX9 commands...

Posted: Mon Dec 31, 2007 11:19 am
by IceSoft
@Fred,

It will be great if we get an example how we can use (mix) PB sprite commands and the nativ DirectX(9) commands together.

So we can write advanced Userlibs with some missing features on the native PB Sprite(3D) commands.

Like as it done by @S.M. and DX7

Posted: Wed Jan 09, 2008 12:19 pm
by IceSoft
@Fred,

It will be great if you make the (PB) Structure of the PB Sprite, Sprite3D (DirectX9 and native DirectX7) public.