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Graphics 101

Posted: Fri Jul 06, 2007 1:24 pm
by nicksteel
While I continue to slowly explore PB/Cheetah as a Clipper replacement (am satisfied with results so far - due to the the gracious help of forum experts! :D ), I would also like to explore animated graphics.

I use and enjoy Dream Aquarium and Sach's Marine Aquarium screensavers and would like to experiment with graphics to build a SIMPLE aquarium as a learning model. Can anyone point me to applicable (starter level) graphics code for a fish compatible with PB? My knowledge of graphics (except for some charting/plotting) is limited and I feel this may be a good way to start........... :shock:

Posted: Sat Jul 07, 2007 8:12 pm
by nicksteel
Since submitting the above post, I've been searching the internet and forums for PB/3-D scenerios. I expect that PB has the basic capability to serve as a learning platform, but I cannot find any detail documentation.

I also cannot find any useful graphics tutorials for a beginner to use with PB, so would really appreciate recommendations for an alternative set of tools for entry level 3-D graphics using basic.

Posted: Sat Jul 07, 2007 9:29 pm
by Fluid Byte
Can anyone point me to applicable (starter level) graphics code for a fish compatible with PB?
How does "graphic code" for an animal look like?

Posted: Sat Jul 07, 2007 9:48 pm
by nicksteel
I'm sure I'm not framing my question right. Just want to study graphics using basic rather than C++.

Posted: Sat Jul 07, 2007 9:51 pm
by Kaeru Gaman
@nicksteel

if you want to have a simple start, start with 2D grafix.
have a look at the 2D gaming chapter in the help.

draw fishes with PAINT or anything, load them into your program and display them as sprites.

> to build a SIMPLE aquarium as a learning model.
stick to 2D in every case.
simulating animals in 2D is hard enough.
simulating animals in 3D and making the grafix for it is everything else but a beginners project,
it's a project for a professional team of programmers and designers.

Posted: Sat Jul 07, 2007 11:42 pm
by rsts
Kaeru Gaman wrote:it's a project for a professional team of programmers and designers.
or maybe even Comtois or Psychophanta :D

cheers

Comtois?

Posted: Sun Jul 08, 2007 12:59 pm
by nicksteel
or maybe even Comtois or Psychophanta


Thanks for the reference :D . As my interest is more in understanding some of the methods, their posts are very interesting.

Unfortunately, following a Comtois post leads me to:

http://en.games-creators.org/wiki/Desig ... _PureBasic

I cannot get the above to display if the English option is turned on.

Re: Comtois?

Posted: Sun Jul 08, 2007 8:58 pm
by Comtois
nicksteel wrote:Unfortunately, following a Comtois post leads me to:

http://en.games-creators.org/wiki/Desig ... _PureBasic

I cannot get the above to display if the English option is turned on.

Yes English version does not exist, there should be created. If somebody is voluntary , Wiiki allows to do it.

and herea small example 3D.