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Startdrawing( ScreenOutput() )

Posted: Mon Jul 02, 2007 6:30 pm
by Anonymous
ScreenOutput() return Null with OpenGl subsystem.
i want mix sprite3D and basic drawing on my screen...

Posted: Mon Jul 02, 2007 6:42 pm
by DarkDragon
OpenGL subsystem isn't ready for using. Even not on Windows, yet.