
DirectX 10 in Purebasic
DirectX 10 in Purebasic
A directX10 InterfaceDX10.res File would be nice - like it allready exist for DX9 

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Right :)
Constants and Strctures can be found in the docs, but interfaces have to be taken from the C++ .h Files - anyway, all the other stuff would be nice as well 
"Why suppport DirectX 10 if it still isn't mature yet? There are only very few DirectX 10 games and even less graphics card which support DirectX 10. Fred & Co. would need to get one of those NVIDIA GeForce 8xxx Series which cost quite much.. I don't think it's time to do DirectX 10 yet."
-> Well - always look to the future

"Why suppport DirectX 10 if it still isn't mature yet? There are only very few DirectX 10 games and even less graphics card which support DirectX 10. Fred & Co. would need to get one of those NVIDIA GeForce 8xxx Series which cost quite much.. I don't think it's time to do DirectX 10 yet."
-> Well - always look to the future

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The interfaces should be pretty easy to generate as they are usually noted
in a very common way in the MS headers.
I will see what i can do.
For constants & structures it is a different story though. They are much harder
to extract from header files, and the tool we wrote does not do the best job on that,
so it needs a lot of manual editing. Thats why these are not included for DX9 either.
in a very common way in the MS headers.
I will see what i can do.
For constants & structures it is a different story though. They are much harder
to extract from header files, and the tool we wrote does not do the best job on that,
so it needs a lot of manual editing. Thats why these are not included for DX9 either.
quidquid Latine dictum sit altum videtur
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Re: myGod
Sorry, there's no problem I just misunderstood the topic that's all.Motu wrote:my God - it's a feature request forum. What's your problem with me asking for DX 10 resident files?
Cute?
While you're at, it'd be pretty cool to have corrected DX9 headersfreak wrote:The interfaces should be pretty easy to generate as they are usually noted
in a very common way in the MS headers.
I will see what i can do.
supplied with PB. Double-Params are substituted by two longs in the
current version.
Good programmers don't comment their code. It was hard to write, should be hard to read.