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small web-tro
Posted: Tue Apr 17, 2007 10:49 pm
by benny
Hi.
There is a little web-tro (2844 bytes) for a nice demo coding community I coded.
Why I post this here ? If you are interested in demo coding you might wanna
give this community a visit. It features a
purebasic board as well ...
You can d/l the web-tro here :
http://www.dbfinteractive.com/demos/bnyad.rar
and visit the forum here :
http://www.dbfinteractive.com
Re: small web-tro
Posted: Tue Apr 17, 2007 11:13 pm
by traumatic
haha, I love it! You can't imagine how many memories came back while watching it, thank you!

Posted: Wed Apr 18, 2007 3:07 am
by GeoTrail
Nice demo.
I just registered

Posted: Wed Apr 18, 2007 6:46 am
by benny
@traumatic:
Thanks. Originally I wanted as a little bbs-tro. The guys of you who know the
bbs scene might remember the little intros the sysop automatically packed
in the files that were uploaded to their bbs.
A lot of those bbs-tro has some text in it like
This file passed through the dungeon of cool bbs name...
But now it was used as a little advertisement intro for the new Request board
on the page.
@geo_trail:
Cool that you already joined. Hope you like it over there

Posted: Wed Apr 18, 2007 8:00 am
by traumatic
BTW, did you code it in PureBasic?
What sound-/synthengine did you use?
(I know it's mentioned in the .nfo, but are there any more information?)
Posted: Wed Apr 18, 2007 8:23 am
by benny
traumatic wrote:BTW, did you code it in PureBasic?
No. Guess I couldnt manage to make it that small with purebasic. I used
C/C++ to code it and Crinkler to make it that small ( Crinkler replaces
the linker ... nice tool, btw

).
traumatic wrote:
What sound-/synthengine did you use?
(I know it's mentioned in the .nfo, but are there any more information?)
The sound are all coded soft synths.
Have a look here for general information:
http://in4k.untergrund.net/index.php?title=4k_synth
You can some sources/variation in some 4kb releases available on :
http://pouet.net
Posted: Wed Apr 18, 2007 8:47 am
by traumatic
benny wrote:The sound are all coded soft synths.
I know but what engine did you use? Your own?
Thanks!
Posted: Wed Apr 18, 2007 9:17 am
by benny
check pm
Posted: Wed Apr 18, 2007 10:10 am
by traumatic
Cool, thank you Benny!

Posted: Wed Apr 18, 2007 10:46 am
by benny
traumatic wrote:Cool, thank you Benny!

Np, mate

Posted: Wed Apr 18, 2007 6:58 pm
by codemaniac
Tried it in my XP machine and I have to say that I am AMAZED

!
Very cool music btw!
I tried to run it in Linux, but with no results:
1. Wine 0.9.31
Doesn't run and gives a page fault.
2. CrossOver Pro 6.0.1
Same like in Wine..
3. Cedega 6.0
Thinks that it is a virus?
Code: Select all
Amiga:~/Desktop/bnyad# cedega dbf-advertro.exe
VIRUS WARNING: PE module has an invalid entrypoint (0x00000002) outside all sections (possibly infected by Tchernobyl/SpaceFiller virus)!
wine: Unhandled exception, starting debugger...
Posted: Wed Apr 18, 2007 9:10 pm
by benny
codemaniac wrote:Tried it in my XP machine and I have to say that I am AMAZED

!
Very cool music btw!
...
Thx. Sorry to hear that it doesnt run on Linux. But considering the high
compression/linking algorithms (crinkler) it is not really a wonder. But
thanks for testing it anyway

Posted: Thu Apr 19, 2007 8:39 pm
by Psychophanta
Less than 3KB! It only can be done with Purebasic
Well done

Posted: Thu Apr 19, 2007 10:40 pm
by benny
Psychophanta wrote:Less than 3KB! It only can be done with Purebasic
Well done

I am sorry Psychophanta. Unfortunately, it wasnt done with purebasic. I did
it with C/C++ and some tiny ASM routines. The reason I post it here is
just to let you know about the
purebasic area at the promoted forum !!!
That's why I post it in the
Off Topic board and not in
Announcements.
Posted: Fri Apr 20, 2007 8:08 am
by Psychophanta
Aha! I see. Then the size must be due to the ASM, or some fine tricks avoiding usual libs included in any C/C++ source.
NOTE:

If you would done it with PB it would work faster in my SiS VGA (in this VGA it work damnly slow).