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Purebasic for pocket pc?

Posted: Tue Apr 17, 2007 10:04 pm
by Hydrate
Is there anyway a compielr could be made for windows pocket pc's at all? I think it would be very cool and amazingly usefull, and it would boost purebasic's popularity. They only thing is, is it really possible, i dont nkow much about pocket pc's, but i think they might be too different for purebasic...

Posted: Tue Apr 17, 2007 10:54 pm
by Brice Manuel
Not exactly what you are asking, but you "should" be able to use the Amiga version of PB to create games that would run on an Amiga emulator on Pocket PCs.

Posted: Tue Apr 17, 2007 11:19 pm
by Deeem2031
There already exists Purebasic (.net) programs for PocketPCs. (e.g. http://www.deeem2031.de/PB.Net/PureFansWebServer.zip (needs the .Net Compact Framework 2.0+))
Unfortunatly you have to wait until PB.Net is released till u can try out by yourself ;)

Posted: Wed Apr 18, 2007 8:16 am
by Progi1984
Where can we some informations about PB.net ?

Posted: Wed Apr 18, 2007 9:12 am
by PB
> Amiga emulator on Pocket PCs

Which emulator is this? I tried one which was a load of bollocks; can't recall
it's name right now but I wonder if it's the same one? Only did like 1 FPS or
something, making it totally useless (as expected). A PocketPC is too weak
to emulate the mighty Amiga. :)

Posted: Wed Apr 18, 2007 4:00 pm
by Deeem2031
Progi1984 wrote:Where can we some informations about PB.net ?
There is no site about PB.Net but if you have questions you can ask me in the Purebasic IRC Channel on freenode.org.

Posted: Tue Oct 09, 2007 5:55 pm
by DoubleDutch
This may help speed up the dev. of PureBasic on PocketPC:

http://arm.flatassembler.net/

B4 anyone flames me I know that the compiler would have to generate Arm instructions, but at least part of the work has been done?

Posted: Tue Oct 09, 2007 6:19 pm
by hardfalcon
Deem: Could you give us an idea when PB .NET is gonna be released (are we talking about months or years? ;) )
Is PB .NET gonna support Mono?

Posted: Sat Jan 03, 2009 4:14 am
by idle
PellesC can compile to pocket PC with the right libs and considering PB uses PellesC sub systems, it possibly wouldn't be to much of a mammoth effort to create a compiler target for Arm and CE

Posted: Sat Jan 03, 2009 4:20 am
by netmaestro
..considering PB uses PellesC sub systems..
Not sure about the compiler though. The libraries are c now although iirc PellesC was dropped in favor of MS VC.

Posted: Sat Jan 03, 2009 5:20 am
by idle
come to think of it, I did hear something about MS VC too maybe in the blog

It would be very cool it we could write Pocket PC apps in PB though I expect its in the hard basket at the moment.

Posted: Sat Jan 03, 2009 1:56 pm
by Fred
The problem isn't the lib (VC++ has an ARM backend) but the compiler itself (it needs a brand new code generation plugin). And no, it's not trivial. BTW, we never used PellesC, but Lcc.

Posted: Sat Jan 03, 2009 7:04 pm
by idle
I wouldn't expect it to be trivial at all.

Though I'd happily step up to the plate and offer my services to aid and assist but unfortunately, it'd be a bit like having Gaston le Gaffe on board. :lol:

Posted: Mon Jan 05, 2009 4:51 pm
by Mistrel
Just as an FYI Microsoft offers free C++ compilers for embedded CE/HPC/PSPC/PPC platforms as well as Standard/Platform-specific SDKs.

Google Embedded Visual C++ 4.