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Has anybody ever written a binary X 3d file loader ?

Posted: Sat Sep 30, 2006 9:29 pm
by banban73
Hello,

I wondered if some of you already achieve a piece of code to load a binary ".X" 3d file, parse it and display the resulting meshes with PB.

I tried to gather informations about this format but did not really understand what to look for in the file (templates, tokens, ...).

Can somebody help me, please ?

Regards

Posted: Sun Oct 01, 2006 4:27 pm
by Fluid Byte
Here's a detailed format description to get you started:

http://codedreality.sam-host.net/temp/DX113Spec.zip

Posted: Sun Oct 01, 2006 6:36 pm
by banban73
Thank You Fluid Byte for answering ! I will study carefully this doc and try to write some piece of code.

Regards