Has anybody ever written a binary X 3d file loader ?
Posted: Sat Sep 30, 2006 9:29 pm
Hello,
I wondered if some of you already achieve a piece of code to load a binary ".X" 3d file, parse it and display the resulting meshes with PB.
I tried to gather informations about this format but did not really understand what to look for in the file (templates, tokens, ...).
Can somebody help me, please ?
Regards
I wondered if some of you already achieve a piece of code to load a binary ".X" 3d file, parse it and display the resulting meshes with PB.
I tried to gather informations about this format but did not really understand what to look for in the file (templates, tokens, ...).
Can somebody help me, please ?
Regards