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Automatic procedure-tracking
Posted: Sun Aug 20, 2006 12:53 pm
by Hroudtwolf
Hello Fred,
It would be realy nice, if the compiler would track the procedures of a code automaticly.
So we could use procedures how ever we want in the code without any predeclarations.
That is no criticism. Only a wish.
Best regards
Hroudtwolf
Posted: Sun Aug 20, 2006 1:01 pm
by DarkDragon
One-Pass-Compiling goes Multi-Pass-Compiling?! Ohh my god, compiling would be so slow then. My game needs more than 5 seconds to compile.
Posted: Sun Aug 20, 2006 1:03 pm
by Trond
Back-patching?
Posted: Sun Aug 20, 2006 1:04 pm
by Hroudtwolf
Hey, that needs a simple tracking of procedures and no complete compiling.
Your code would compile 5.5 seconds

Posted: Sun Aug 20, 2006 1:09 pm
by thefool
It could simply check when a procedure is made and then add a declare @ the top of the code.
Posted: Sun Aug 20, 2006 1:11 pm
by Hroudtwolf
Exactly. That should be doable !?
Posted: Sun Aug 20, 2006 1:13 pm
by MLK
lets extend option explicit to declare/global! isn't that the solution?
Posted: Sun Aug 20, 2006 2:05 pm
by walker
...or write a plugin for the IDE which does the job for you... that shouldn't be hard to do...
Posted: Sun Aug 20, 2006 2:28 pm
by Hroudtwolf
I use such a plugin already. But plugins are not realy a solution.
This would be only a nice feature for the compiler.
Everything else is nonsense.
Posted: Tue Aug 22, 2006 1:49 am
by mskuma
This issue was recently discussed
here