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Some of PB's 3d function tutorials and guides?
Posted: Tue Aug 15, 2006 8:14 am
by ..::Origin::..
I'm just curious if anyones been writing, knows, or has written a tutorial about using the 3d functions of PB. I'm not too great with 3d at all, can't model, but i understand basic stuff such as textures, meshs, models, rendering, etc.
Anyone have a tutorial?
Posted: Tue Aug 15, 2006 10:26 pm
by blueznl
nope, have been considering writing one, as that is my way of learning new things

but euh, i can't do it right now, just a tad too busy to be honest...
Posted: Thu Aug 17, 2006 2:12 am
by ToastEater
blueznl wrote:nope, have been considering writing one, as that is my way of learning new things

but euh, i can't do it right now, just a tad too busy to be honest...
Please make time

Posted: Sat Aug 19, 2006 6:18 pm
by Comtois
I don't know which kind of tutoriel you seek, but I started to write some for beginners, it's not finish, and it's in French.
Tutorials 3D here
If somebody wishes to make the translation in English it is possible to do it on the same site
Here
Posted: Sun Aug 20, 2006 4:37 am
by Dare
Hi,
So as to not clutter this thread I have posted a weak-as-water first attempt translation here:
http://www.purebasic.fr/english/viewtopic.php?t=23301
What would be neat would be if someone could make it real.
Comtois, any chance of explaining the relationship between things like UV and materials, etc etc? (How this sort of stuff can be used in a practical way and what the numbers mean)
Posted: Sun Aug 20, 2006 8:21 am
by Comtois
Dare wrote:Comtois, any chance of explaining the relationship between things like UV and materials, etc etc? (How this sort of stuff can be used in a practical way and what the numbers mean)
I started
here, but it's not finish . See the code of 'dé 3D'.
If you wich , you can translate the page, it's the english page.
Posted: Wed Aug 23, 2006 2:22 am
by ..::Origin::..
I've been reading up on alot of tutorials, And i now understand things such as meshs, models, special effects etc... The thing i'm still lost on, is creating landscapes.
I have no idea how, but in the PB example of one, all there is is a jpg... Can anyone shed some light on how this works?