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OpenGL Small Engine3D (opensource)

Posted: Sun Jul 30, 2006 9:46 pm
by Anonymous
Hello !

Firstly, sorry for my bad english :oops:
Secondly, i make a small engine3D using OpenGL (not subsystem, he don't work)
This is a simple Engine, i don't envisage a make a big Engine for create HL3 or Doom 14 :D
he's not finaly, it misses Light or volumetric shadow (i work on)
With this , you can move with a FreeFly Camera type, using keyboard(ZSQD) and mouse.
The engine can load a simple mesh file (.ase), i work too for load other file type.
The engine is OpenSource :

File:2->B3D.rar
Image


Known bug :

- Strafe don't work when the angle of camera is at -90 or + 90
- Camera Fluidity is not very good.




And here , you can download a demo of Stencil & Reflection (Original code from NeHe)


File:1->ReflectionStencil.rar
Image



Enjoy !

Posted: Sun Jul 30, 2006 10:10 pm
by Num3
Looks pretty nice!!!
Include an .obj and a .b3d loader and you got a nice engine!

Ehehe... HL2 dog ;)

Posted: Mon Jul 31, 2006 3:20 am
by dracflamloc
Very cool. Look into milkshape 3d too =D

Posted: Mon Jul 31, 2006 2:09 pm
by dracflamloc
Another thought: You may want to take the route of other engines these days and create your own mesh format, and just make converters for the other formats. That way you aren't spending 99% of your time making importers for all the 3d formats out there.

Posted: Mon Jul 31, 2006 2:24 pm
by Anonymous
I have got my own mesh format, he's B3D :D ,you can't see him in this release , because i work on for mesh animation. Maybe on next release :wink:

Posted: Mon Jul 31, 2006 2:33 pm
by Dare
Well I am more than impressed.

Thank you for sharing the code.

Posted: Wed Aug 02, 2006 5:00 am
by Heathen
very nice, look forward to future updates.

Re: OpenGL Small Engine3D (opensource)

Posted: Sun Oct 15, 2006 1:58 pm
by andreyu
Cpl.Bator wrote:Firstly, sorry for my bad english :oops:
Secondly, i make a small engine3D using OpenGL (not subsystem, he don't work)
This engine not cross-platform. It works only on Windows :(

Posted: Sun Oct 15, 2006 10:30 pm
by Anonymous
Firstly, sorry for my bad english Embarassed
Secondly, i make a small engine3D using OpenGL (not subsystem, he don't work)

This engine not cross-platform. It works only on Windows
Yes, if you wan't use this on linux, you must modify Window.pbi in include file.

Posted: Mon Oct 16, 2006 12:24 am
by Heathen
Cpl.Bator wrote:
Firstly, sorry for my bad english Embarassed
Secondly, i make a small engine3D using OpenGL (not subsystem, he don't work)

This engine not cross-platform. It works only on Windows
Yes, if you wan't use this on linux, you must modify Window.pbi in include file.
Are you still working on this?

Posted: Mon Oct 16, 2006 1:31 pm
by Anonymous
no, i stoped this because i lost codes , my old hard disk is broken... :?
i haven't courage for restart it at this point.

@++