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simple 3d collision detection?

Posted: Sat Jul 08, 2006 7:42 pm
by ChebbyShabby
hi is there a really simple example of the collision detection of 2 meshes? i mean... i don't want to get too technical or precise -- just a function that detects collision (like SpriteCollision() for 2d).

can anyone help?

Posted: Sat Jul 08, 2006 10:11 pm
by Kale

Code: Select all

CheckEntityCollision(#Entity, #Entity2)
I would read through the 3D section in the helpfile to familiarise yourself with the 3D command set.

Posted: Sun Jul 09, 2006 11:39 am
by ChebbyShabby
whoops.. sorry :(.. i'll do that from now on