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GeoControl - inovative terrain generator
Posted: Wed Apr 26, 2006 5:45 am
by JoRo
GeoControl is completly coded in PB (only 800 lines Api) and commercial.
www.cajomi.de/GeoControl/geocontrol.htm
Johannes Rosenberg
PS about 35000 lines
Posted: Wed Apr 26, 2006 6:10 am
by Fangbeast
Looks great
Re: GeoControl - inovative terrain generator
Posted: Wed Apr 26, 2006 7:10 am
by Phoenix
Where's the GeoControl gallery??? All the ones I saw were for other applications.
Posted: Wed Apr 26, 2006 7:31 am
by JoRo
it is a terrain generator, not a render engine.
That means, all the terrains in the gallery are created with GeoControl and rendered in different apllications.
Posted: Wed Apr 26, 2006 10:43 am
by techjunkie
Nice!

Posted: Wed Apr 26, 2006 2:44 pm
by otto
+++, super!
Please made a alternative standard website
without javascript, flash or active x.
Under IE, i only see the title and with
firefox I can't see the links.
Viel Erfolg!
Posted: Wed Apr 26, 2006 4:26 pm
by Straker
Very very very nice.
Posted: Wed Apr 26, 2006 5:58 pm
by theNerd
JoRo wrote:it is a terrain generator, not a render engine.
That means, all the terrains in the gallery are created with GeoControl and rendered in different apllications.
This may be a stupid question but can these terrains be used in games? For example, can they be exported so that they can be used by Ogre 3d graphics engine?
Posted: Wed Apr 26, 2006 6:06 pm
by JoRo
no stupid question. GeoControl exports in obj format with additional Normal Map, for enhanced details.
So, yes, it can be used for games.
Posted: Wed Apr 26, 2006 6:22 pm
by J. Baker
I can't tell you much about your program as I can't stand your website. PLEASE DO NOT OPEN WINDOWS IN FULL SCREEN WITHOUT AN OPTION TO CLOSE IT!
I might come back to check it out again but I have to kill IE to get rid of your window.

Posted: Thu Apr 27, 2006 5:29 am
by JoRo
just click in the image to close it!
Johannes
Posted: Thu Apr 27, 2006 9:22 am
by dell_jockey
Impressive!
Are these generated maps artificial, or are they digital representations of real areas (perhaps based on DEM3/DEM1 elevation data) ?
Posted: Thu Apr 27, 2006 9:33 am
by JoRo
at time artificial. There will be a plugin by Digital Canvas Guilde in version 2.
Johannes
Posted: Thu Apr 27, 2006 11:57 am
by dell_jockey
JoRo wrote:at time artificial. There will be a plugin by Digital Canvas Guilde in version 2.
Johannes
Would that allow me to pre-process DEM3 elevation data and export the resulting terrains so that they can be used by other apps?
Posted: Thu Apr 27, 2006 12:42 pm
by JoRo
exact that!
But even more: You can erode it, so you can view it, as it will look like in 10000 years. Or flat a mountain, which is causing ugly shadows in your animation, still or game. Or you need a smaller hill for a more convincing foreground and a better POV.
Johannes
PS You have not to wait until the plugin. There is a bunch of converters, many for free, which convert to ter or raw formats, which GeoControl can import.