engine3d - WorldGravityDirection
Posted: Fri Apr 21, 2006 7:37 pm
Not all of us like to have our feet on the ground 
Could you please add a way to change the gravity vector?
Could you please add a way to change the gravity vector?
http://www.purebasic.com
https://www.purebasic.fr/english/
PB Help wrote: Syntax
Result = WorldGravity(Gravity)
Description
Changes the gravity of the world, when the physic engine is enabled with EnableWorldPhysics(). The default gravity is set to -9.806 (which is the earth gravity value).
Supported OS
Windows, Linux