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T3H WARG SEQUAL! And WargEngine 1.0 - Now with a poll!

Posted: Wed Feb 08, 2006 2:19 am
by dracflamloc
Well after lots of sweat and hard labor on the coding...
I spent SOOOO much time on the high res cutting edge graphics =)
It's finally here, the long-awaited sequel to T3H WARG GAME....

Image

DOWNLOAD HERE!!! (Linux version now online)
http://www.dracsoft.com/viewdownload.php?id=44


Let me know what you think. I really love feedback (no tic tac toe :wink:). If you have any problems let me know as well. Spread the word!!!

Please let me know if you make any games based on the WargEngine. I hope to release it under the GPL as soon as I've implemented a few more features (I gotta hang on to my baby until I've raised it up proper (scripting, etc)). :D

Previous discussion on this game has been here:
viewtopic.php?t=17085


P.S. - While T3h Warg Sequal doesn't really LOOK the best, the engine is very flexible and quite powerful.

P.P.S - Thanks to all of you who've submitted artwork in the other thread!

Posted: Wed Feb 08, 2006 10:53 am
by Joakim Christiansen
This game is insane! :lol:
But I got stuck in a tree when I entered a new level once... :o
And when I reuturn to a level where I killed all the monsters; they'r not dead anymore... :shock:
And Warg was to easy to kill! :P
Did you make the "doodoo.wav" yourself? :lol:

Posted: Wed Feb 08, 2006 12:47 pm
by thefool
This is awsome!!

Posted: Wed Feb 08, 2006 1:28 pm
by Kale
Lol! Very funny! The warg killed me! :oops:

Re: T3H WARG SEQUAL IS RELEASED! And WargEngine 1.0 (Zelda-l

Posted: Wed Feb 08, 2006 1:34 pm
by traumatic
t3h warg! t3h warg! :P

Re: T3H WARG SEQUAL IS RELEASED! And WargEngine 1.0 (Zelda-l

Posted: Wed Feb 08, 2006 2:25 pm
by NoahPhense
That's freakin great!

- np

Posted: Wed Feb 08, 2006 2:35 pm
by benny
lol ... freaky and cool :!:

Posted: Wed Feb 08, 2006 4:48 pm
by dracflamloc
Yea I made doodoo.wav myself and messed around with it in sound recorder. Same with doom.wav :wink:

Glad you guys like it. The game is quite difficult unless you get "T3h warg slayer"

If you want to make it harder/easier then go into the warg2 directory and edit settings.ini. You can change your starting health/damage, etc. If you read howto.txt it shows you how to make all the files for the levels.

I plan on making a level editor but its pretty easy to make the gtl files just using textpad and insert mode.

The nighttime effect is kinda oldschool. (checkboard pattern with transparency) because I couldn't get StartSpecialFX to work without wiping the screen. So no fancy effects are available. Maybe as pb4 continues and the opengl subsystem matures I'll port it to Sprite3d.

Posted: Thu Feb 09, 2006 4:12 pm
by dracflamloc
Linux version is up

Posted: Thu Feb 09, 2006 8:14 pm
by dracflamloc
And you can now vote. Because voting is gooooood. No cheating on the ballots ;)

Posted: Sat Feb 11, 2006 5:00 pm
by Andre
@drac: put it into the Showcase on www.PureArea.net please :!: :D

Posted: Sun Feb 12, 2006 12:05 am
by Fangbeast
I predict that drac's stunning game is now so good that Microsoft are going to buy him out shortly in 2050 and that Drac will turn up at Fred's place in his shiny new lizard boots, alligator suit and PB4 power Honda accord (which is faster than a Ferrari with PB powering it).

Posted: Sun Feb 12, 2006 12:12 am
by dracflamloc
Thats quite the prediction :lol:

Could someone who understands the language PureArea.net is in submit it for me? =)

Posted: Sun Feb 12, 2006 12:36 am
by Straker
For some reason, this made me think of T3h Warg:

http://www.deviantart.com/view/28916574/

:lol:

Posted: Sun Feb 12, 2006 1:22 am
by Andre
dracflamloc wrote:Thats quite the prediction :lol:

Could someone who understands the language PureArea.net is in submit it for me? =)
How do you mean?

www.PureArea.net is completely in german and english language. This is also true for the Showcase.

And you can english - or? :wink: