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Screenshot needed from CodeArchive Example

Posted: Tue Jan 31, 2006 3:52 pm
by dmoc
In the CodeArchive there is an opengl "RenderToTexture" (CodeArchiv/Graphics/OpenGL/RenderToTexture.pb) example. I'm cleaning this up but need someone to provide a screenshot of what it should look like. Can someone do this please? I have just discovered my notebook only does 16/32 bit graphics and all I get is four viewports showing 8(?) grey cubes with wireframe in the L/R viewports. Looking at the code I suspect it should be in various colours and finally rendered to the faces of a cube. All help appreciated and my rehashed code will be posted here when I have it working properly.

Posted: Wed Feb 01, 2006 1:06 am
by Sparkie

Posted: Wed Feb 01, 2006 8:43 am
by dmoc
Thanks Sparkie, that's what I get but there seems a lot of code just to do this (scratches head). Oh well, I'll post my rehashed code later and maybe someone else can figure it out.