Screenshot needed from CodeArchive Example
Posted: Tue Jan 31, 2006 3:52 pm
				
				In the CodeArchive there is an opengl "RenderToTexture" (CodeArchiv/Graphics/OpenGL/RenderToTexture.pb) example. I'm cleaning this up but need someone to provide a screenshot of what it should look like. Can someone do this please? I have just discovered my notebook only does 16/32 bit graphics and all I get is four viewports showing 8(?) grey cubes with  wireframe in the L/R viewports. Looking at the code I suspect it should be in various colours and finally rendered to the faces of a cube. All help appreciated and my rehashed code will be posted here when I have it working properly.