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2D Drawing: DrawText() with Anti-aliasing

Posted: Fri Nov 25, 2005 1:43 am
by PHP
DrawText() should have a optional parameter for drawing texts in anti-aliasing-mode.

Or at least a external user library for that like GD for PHP.

Posted: Fri Nov 25, 2005 9:09 am
by va!n
hi and welcome to pb... just search on the forum and you will see this has been often discussed and there are ways by using API to enable/disable this...

Posted: Fri Nov 25, 2005 11:59 am
by Num3
va!n wrote:hi and welcome to pb... just search on the forum and you will see this has been often discussed and there are ways by using API to enable/disable this...
:shock:
I'm so dumb! I created that really complicated AA routine for PB, and the only thing i really needed to do was change the registry key, before opening the screen....

Posted: Fri Nov 25, 2005 1:32 pm
by Trond
Doesn't the registry key affect all programs?

Posted: Fri Nov 25, 2005 2:27 pm
by Num3
Image Yup!
But your game can set it on when it starts and back to the original state when it ends :P

Posted: Fri Nov 25, 2005 2:38 pm
by PHP
Sorry, i can't find any posts with this api-call... where is it???

Posted: Fri Nov 25, 2005 4:56 pm
by Num3