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Free choice of sprite system

Posted: Wed Nov 23, 2005 8:17 am
by Lebostein
Why I can not use OpenGL or SDL under windows? The best way is a free choice of sprite system in PureBasic on every platform:

InitSprite(System)

System = #PB_System_DirectX7 (only Windows)
System = #PB_System_DirectX9 (only Windows)
System = #PB_System_OpenGL
System = #PB_System_SDL

What do you think about this?

Posted: Wed Nov 23, 2005 3:12 pm
by dracflamloc
Would of course be nice, but it'd take a lot of time to implement all those interfaces, and they probably wouldnt act the same.

Posted: Wed Nov 23, 2005 3:31 pm
by Polo
dracflamloc wrote:Would of course be nice, but it'd take a lot of time to implement all those interfaces, and they probably wouldnt act the same.
Fred said it would be done with subsystem.

Posted: Wed Nov 23, 2005 8:35 pm
by va!n
@Lebostein:
its not only the sprite system... you must define the 2d and 3d drawing stuff and the openscreen stuff too... btw, fred answered this, on how he will implent this... and his idea/concept ist still the best! as here said before, a subsystem... just read the threads...