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Compatibility solution?

Posted: Mon Oct 24, 2005 1:18 pm
by naw
Hi, I'm not a games programmer, but it does seem that a big problem with successful games programming is the incompatibilities of hardware and variation of hardware.

If I'm right, I wonder if this suggestion would be useful. vmWare just announced a new virtualisation product (Player) it's essentially a Run Time version of Workstation. It allows you to run but not create VMs.
Virtualisation products work by simulating a common HW environment, so the VM always *thinks* it has the same HW available to it no matter what the real HW environment is.

I wonder if a stripped down / optimised VM could be created and run within vmWare Player that could act a common environment for games.

Surely, this would mean that all the incompatibility probs just disappear.

Obviously there's some performance and functionality tradeoff - though perhaps not as much as you might think...

Anyway - just a suggestion, I'm curious what the possibilities are for this new vmWare product are...

Posted: Tue Oct 25, 2005 1:20 am
by whertz
Vmware has always seemed a little bloated to me. I don't like the fact that it is a humongous program and it installs services and shit in Windows taking up memory.

btw, dosbox is cool for running old games! :lol: