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Lost Labyrinth for Amiga?
Posted: Mon Oct 03, 2005 8:28 pm
by Brujah
I just uploaded our game Lost Labyrinth in a Windows and Linux Version.
And I really would like to know if it can be compiled and used for AmigaOS too.
Could anybody try it and give me feedback?
The homepage is:
http://laby.toybox.de
Posted: Mon Oct 03, 2005 8:48 pm
by Pupil
If i'm not misstaken the Amiga version has many functions that is not named the same as in the other PB versions, so i think it'll require quite a lot of work to make it work on Amiga..
Posted: Mon Oct 03, 2005 10:26 pm
by Fred
This is true. You should try on OS X, it has much higher chances to run without many changes.
Posted: Thu Nov 10, 2005 1:05 am
by Amiga5k
Plus, the highest version number of PB-Amiga is 2.90, so anything added to PB after that will be missing also. So, depending on which commands you're using - plus the problems mentioned above - you may want to reconsider cross-developing for the Amiga (of which I own 3!).
This is not to say that you can not develop great games for the Amiga with PB - you certainly can. But developing cross-compatible games for all those platforms could be tricky...and may or may not be worth the effort (unless you are a diehard AmiFan like me (note my username

) in which case it may be fun to try.
Russell