Some probs with the plugin-system
Posted: Fri Sep 30, 2005 10:08 am
As far as I see there is no way to directly access the Scintilla-content.
If I use the "reload source"-option, I lost all "undo´s".
What I would like to have is a paramter "%Pointer", that gives me the first char of the actual scintilla gadget. With this it should be possible to edit the gadget with a tools and also be able to "undo" the changes (hopefully).
Or a set of functions to edit the geadget-content.
(Ißm not sure, but i think jaPBe offers some functions for the plugins to directly access the code and to undo the changes)
These would allow to code some kind of "Macros" for the IDE.
If I use the "reload source"-option, I lost all "undo´s".
What I would like to have is a paramter "%Pointer", that gives me the first char of the actual scintilla gadget. With this it should be possible to edit the gadget with a tools and also be able to "undo" the changes (hopefully).
Or a set of functions to edit the geadget-content.
(Ißm not sure, but i think jaPBe offers some functions for the plugins to directly access the code and to undo the changes)
These would allow to code some kind of "Macros" for the IDE.