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OGG Decoder

Posted: Fri Sep 23, 2005 1:19 am
by Brice Manuel
Has anybody found a way to speed up the OGG decoder functions in PB? Or should I just use WAVs if I want the sound to load fast? :?

Posted: Fri Sep 23, 2005 1:23 am
by Dreglor
It's more of a question of streaming the data insted of loading it all at once
it better to use somthing such as fmod or bass or even openAL if you want fast loading and streaming of sound files

Posted: Fri Sep 23, 2005 1:47 am
by Brice Manuel
I had considered FMOD and downloaded it to try and figure out how to use it, but I have a hard time justifying a DLL that is over 150k when my exe is only 20k.

Re: OGG Decoder

Posted: Fri Sep 23, 2005 7:18 am
by traumatic
Yes, if your sounds are longer than just a second or something,
streaming is the only way to go.

Since you're concerned about size:

[shameless plug]
viewtopic.php?t=13637
[/shameless plug]

Posted: Fri Sep 23, 2005 9:38 am
by Brice Manuel
Traumatic: Thank you kind sir :wink: That is just what I needed for my app.

Posted: Fri Sep 23, 2005 11:28 am
by traumatic
You're welcome :D

Posted: Mon Sep 26, 2005 10:01 am
by Brice Manuel
For people considering this lib, it works very well :D