Spritehandles, good or bad ways?
Posted: Sun Sep 11, 2005 10:16 pm
Just have a beginners question (again) as the documentation is a little vague about this.
If I choose to create a sprite with handle 1 and then create a sprite with handle 100. Do I somehow hold up any memory for those handles I left in between or is it just like variables?
Why Im asking is because I want a sprite bank at 1-10 and then a bank spanning over 100-120. I hope I dont hold up/reserve any spritememory in between then.
If I choose to create a sprite with handle 1 and then create a sprite with handle 100. Do I somehow hold up any memory for those handles I left in between or is it just like variables?
Why Im asking is because I want a sprite bank at 1-10 and then a bank spanning over 100-120. I hope I dont hold up/reserve any spritememory in between then.