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What are you working on?

Posted: Fri Sep 02, 2005 11:40 pm
by Brice Manuel
Just curious what everybody is currently working on in PB?

I am working on several different "retro" games, but I have reached a stumbling block on a couple because now that my artist is back in college, he had to quit because of his workload. And finding artists willing to work on freeware games, isn't exactly easy.

But, I am plugging away on what I can.

I am also using the wonderful console capabilities of PB to rewrite some of my games from the 80's so that they can be played on Windows. Text/ASCII games were such fun to make and play, I am falling in love with them all over again :roll: And with PB, I continue to be amazed by the tiny exes the console games produce.

Posted: Sat Sep 03, 2005 8:34 am
by dagcrack
Well for freeware projects you wont find professional artists hehe.. I wouldnt spend my time on something that wont give me money - thats how it is now..
The joy? nah no joy on such things now.. as hobbies I have other interesting stuff so I wouldnt take it as a hobby to spend many hours doing pixel art for free.. so you're right it will be hard to find someone willing to do so.


About the thread subject.. I cant talk about my current projects :oops: But they are nice and complex. And that makes me want to finish them as soon as possible, never thinking about dropping them. Challenges are nice.

Sorry if im not making much sense - been all night listening electro music very loud while programming.. I'll end up dancing mr roboto locked up in a maximum security psychiatric complex, but its worth it. :lol: - Keeps you alert - With classic music I tend to fall over my keyboard.

I know what you mean about the console games, they tend to trap one from time to time. And yes PB exes are one of the smallest around (check out other basic based languages.. say blitzplus - blitz2d - blitz3d... almost 2mb exes -laughs- Mainly because of their bloated design though.. The author couldnt think of a way to compile libs as needed - and so, he leave it so it always compiled them all - funny - good I got the hell out of blitzbasic... and I dont even want to hear about "blitzmax" its MAX bullcrap to me...).

.

Cheers

Posted: Sat Sep 03, 2005 3:19 pm
by Dare2
In PureBasic, doing tons of little things.

But what I am really working on is understanding 3D - and man, I am working really hard to try to understand it. :)


Haven't had the big "AHA" yet!

Posted: Sun Sep 04, 2005 6:22 am
by dagcrack
:lol: :lol: Good Luck?!

Posted: Sun Sep 04, 2005 7:00 am
by Fleath//
Been working on Zoomabi a heap (See sig), but recently I've ended up more interested in spriting than programming, so I dunno. I have a few projects on hold designing apps for my parent's company too.

Posted: Sun Sep 04, 2005 7:25 am
by DarkDragon
I'm working on this:

http://www.senseflare.com/

And here are my other projects:

http://www.bradan.net/

[EDIT]
Brice Manuel(look down for his post) wrote:DarkDragon: cool stuff, man!
Thanks

Posted: Sun Sep 04, 2005 8:30 pm
by Brice Manuel
Well for freeware projects you wont find professional artists hehe..
I wouldn't want them. If you are doing art for $$ you are doing it for the wrong reasons, you are not being true to yourself or your art.

Usually I do not have much trouble finding somebody who enjoys making games just for the love of it. So far, I haven't really looked, but will hit the graphics forums in a few weeks.
(check out other basic based languages.. say blitzplus - blitz2d - blitz3d... almost 2mb exes -laughs- Mainly because of their bloated design though..
It is a misconception that Blitz compiled to pure machine code. If you dig in the FAQs, you will see this is not true. Plus, like you said all the libs were included. Interesting note is that B3D & B+ had to get updates to fix the DEP issue under SP2. According to the MS docs, the DEP issue only affects JIT compiled exes. Hence, support of my first sentence.

I rather liked B+ though. And I like BMax quite abit, speed, small exes, well organized. But, for me its always a matter of using the right tool for the job. I ported all of my 2D stuff back over to Blitz Plus and Blitz MAX, but am still using PB for console games, and some small apps/utilities.
But what I am really working on is understanding 3D - and man, I am working really hard to try to understand it.
I loved 3D back in the DOS days. I never really cared for 3D under Windows, although I did work on 3D projects while at Microprose, but I only did mediocre stuff and never really dealt with the 3D side of things.

The most "3D" I have ever done for Windows was writing a MD2 to X converter so I could use existing MD2s with Dark BASIC.

I was really excited when the guy posted the RayCaster lib, as I still have all of my old artwork and such and I started working on a game. But unfortunately, I just can't play 3D anymore, I came close to going into a seizure and didn't "feel right" for several days after testing my game. I have to stick with 2D, it doesn't mess up my brain, LOL.
Been working on Zoomabi a heap (See sig), but recently I've ended up more interested in spriting than programming, so I dunno.
Nothing wrong with cranking out sprites. There are always plenty of people like me who suck at art. Zoomabi sounds really cool :wink:

DarkDragon: cool stuff, man!

I just really like seeing what people are doing with PB.

Posted: Sun Sep 04, 2005 9:40 pm
by dagcrack
I wouldn't want them. If you are doing art for $$ you are doing it for the wrong reasons, you are not being true to yourself or your art.
What,Ever. Thats just a big stereotype. Its my job if I didnt charged for textures, skins, models, then I wouldnt be able to buy nice stuff nor buy anything else. Im not a maintaned guy so you should know that charging nothing for something is not a good idea. Whats the problem of getting paid 5k for doing some game cd cover artwork? or working on texture sets... I really dont care what you think though, its work and work gets paid Else you're an idiot. Theres art as hobby and art as work. Hope you get to know how it feels to accomplish something (textures, skins, whatever) and even get paid, get paid for what you like to do. I wont argue with you anymore about this subject- I see you just do this for fun, but I also do it for work perhaps we can't understand each other then. Not my fault someone wouldnt pay for your art.



Not trying to start a flame war, just giving my opinion. Sometimes the truth hurts, so at the end, people thinks you're an ass for telling the truth.. But they can live fine around liars and wannabes. Interesting.
:lol: :lol: :lol:

viewtopic.php?t=16638

Posted: Mon Sep 05, 2005 12:41 am
by Kale
Brice Manuel wrote:I wouldn't want them. If you are doing art for $$ you are doing it for the wrong reasons, you are not being true to yourself or your art.
Complete rubbish! I'm a professional graphic artist and if i did it for free i'd be a bum on the streets within a week! We have to live you know! :roll:

Posted: Mon Sep 05, 2005 11:08 am
by Rescator
I just can't play 3D anymore, I came close to going into a seizure
Ugh! You so gotta make sure that the 3D games do not fallback to the 60Hz refreshrate,
myself that gives me a headache. I gotta have 85Hz to avoid my eyes getting painfull. I even forced my grahics drivers to always use 85Hz
thus overriding the DirectX 60Hz default for 3D games.

If 3D games make you sick, then I suggest you check witha doctor,
epileptics (sp?) has issues with many games,
while others might have a inner ear issue.

Posted: Mon Sep 05, 2005 1:01 pm
by Dare2
So 60 Hz is known to cause issues?

Thanks for the heads-up, thats interesting/important to know! :)

Posted: Mon Sep 05, 2005 2:38 pm
by Brice Manuel
What,Ever. Thats just a big stereotype.
No its not. Go to any art school, and whether its sculpting, painting, charcoal, etc, people are doing it for the love of art. They could care less about $$. Hence the "poor starving artist" stereotype. Most artists will have to get jobs to support themselves until they "get discovered" and can actually make $$ from selling their art.
Whats the problem of getting paid 5k for doing some game cd cover artwork? or working on texture sets...
Nothing, never said it was wrong. I do some cd cover artwork for some musician friends and get paid for it.
Theres art as hobby and art as work.
Or, art for the love of art and art for $$.
Hope you get to know how it feels to accomplish something (textures, skins, whatever) and even get paid, get paid for what you like to do. I wont argue with you anymore about this subject- I see you just do this for fun,
No, I don't do it just for fun. Since 1985, my source of income has always been for programming. It is what I did for a living. I have worked for a variety of places over the years including HP, GTE, Microprose and many lesser known companies. The only reason that I can now program for fun is because I did it for a living and am now retired.
Not my fault someone wouldnt pay for your art.
Such petty comments, whats up with that? I never said a cross word against you. I made a generalized statement about the hypothetical artist you posed. FWIW, I am a programmer, not an artist, but I do on occasion do artwork for musician friends and do get paid for it.

For me, the only type of art I enjoy doing is drawing, (pencils, charcoal, ink, etc).
Complete rubbish! I'm a professional graphic artist and if i did it for free i'd be a bum on the streets within a week!
Naturally. However, I know many artist friends who have had shows in various museums and galleries who would argue you to the death that there can be no such thing as a professional artist and say a professional artist is not a real artist. I do not agree with that one myself. I have seen too many wonderful paintings and sculptures done via commision work (actually have a few commission pieces hanging on my wall).
If 3D games make you sick, then I suggest you check witha doctor,
epileptics (sp?) has issues with many games,
while others might have a inner ear issue.
Back in '98 I had surgery to remove a cancerous tumor on my brain. For a while, after surgery I did have some seizures as the brain asjusted. I have been seizure free for years. However, the anti-depressant I am on does affect brain chemistry and may play a part in the "3D issues" I have. No biggie for me, as I really only like 2D.

Posted: Mon Sep 05, 2005 3:08 pm
by thefool
Im not an graphic's artist, but in my humble opinion it depends on what type of art it is.

If it is for games, etc that is to be sold, i cant see why he shouldnt take money for it. Also if its for cover's etc. In that way, a "proffesional" artist exist.

Also if its scultpures and paintings to be sold, i think he is an artist as well.

Of course im not the one to judge nor decide whether there is a "proffesional" artist, as i would not place myself as a "proffesional artist".

Of course there are artists who works freelance, and just do it for passion, hoping to get discovered. However i would classify the other kind of artists, as artists too!


btw: speaking of artist, i hereby mean Graphical artists.
Heh i got talent for music, not for painting!


however i draw some rather interesting paintings after a beer or 15!

Posted: Mon Sep 05, 2005 3:14 pm
by Brice Manuel
Heh i got talent for music, not for painting!
Hey!! Music is a form of art too!! Hehe.

For me, programming is my form of art. But the main reason I can't pay an artist is I can't afford it. And for making freeware games, it is not exactly cost-effective to be paying artists (Luckily there is no shortage of artists who are skilled and willing to work for free). But, I generally buy any 2D art/sprite pack I find for sale and put them to good use :D

Posted: Mon Sep 05, 2005 3:25 pm
by thefool
Brice Manuel wrote:
Heh i got talent for music, not for painting!
Hey!! Music is a form of art too!! Hehe.

For me, programming is my form of art. But the main reason I can't pay an artist is I can't afford it. And for making freeware games, it is not exactly cost-effective to be paying artists (Luckily there is no shortage of artists who are skilled and willing to work for free). But, I generally buy any 2D art/sprite pack I find for sale and put them to good use :D
I have made a free sprite pack:

Image



[joke heh i do draw better than that :)]