Antialiased Screen fonts (comming soon)!
Posted: Mon Aug 22, 2005 10:01 pm
What i've done so far supports any type of font (it also has a color option), works great on small font sizes, but gets too pixelized on big fonts:



I draw white text on a black background image, and do one pass for edge detect colored antialias (3 tones) and white font to color font pixel swapping...
--- EDIT ---
The offtopic (for now) seems to be a more appropriate place for this thread...
Found the problem with white... I was using rgb(255,255,255) for the example above but if i reduce it a bit say to rgb (240,240,240) it looks really cool
Look:

I'll keep working on this, so i'll release it has a pbi file !



I draw white text on a black background image, and do one pass for edge detect colored antialias (3 tones) and white font to color font pixel swapping...
--- EDIT ---
The offtopic (for now) seems to be a more appropriate place for this thread...
Found the problem with white... I was using rgb(255,255,255) for the example above but if i reduce it a bit say to rgb (240,240,240) it looks really cool
Look:

I'll keep working on this, so i'll release it has a pbi file !