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SDL, anyone?

Posted: Mon Aug 22, 2005 6:24 pm
by Dare2
Anyone successfully using SDL?

Posted: Mon Aug 22, 2005 11:43 pm
by dracflamloc
Someone a while back was working on SDL for linux. Don't know how far he got.

I think it'd be a great thing to have for all the platforms.

Posted: Tue Aug 23, 2005 1:36 am
by Dare2
Yeah. Found some wrappers by fsw here:

viewtopic.php?p=43256&highlight=sdlinit#43256

I think I might have a quick try at working out the structures, etc, needed.

Posted: Tue Aug 23, 2005 1:55 am
by dracflamloc
I wonder how he generated those.

I really think SDL for pb would add a TON of power. Especially if you include the sdl_gfx extensions for rotating surfaces and such.

Posted: Tue Aug 23, 2005 2:47 am
by Dare2
There are lots of potential data type workarounds needed. Esp unsigned longs and double precision floats.

*adds many "urgent" flags to WishList on data types*

Posted: Sun Aug 28, 2005 2:21 am
by dagcrack
bleh we solved all problems on our project.
but no, we aint using any external libs, nor code from other's.
thats why I say: "if PB lacks of something and you cant programm that something, then you might lack of something too" :lol:

Posted: Sun Aug 28, 2005 3:13 am
by Dare2
I accept that I lack some things. Time is one of them. :)


* goes to eBay, searches for brains *

Posted: Sun Aug 28, 2005 5:23 am
by dracflamloc
Yup, kinda the whole reason to use PB, eh?