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Map Editor Test

Posted: Fri Jul 15, 2005 6:23 pm
by DoubleDutch
Anyone have any problems running this:

http://www.doubledutchdesigns.com/downl ... editor.exe

Please get in touch if there are any problems :)

-Anthony

Posted: Fri Jul 15, 2005 9:26 pm
by Blade
Works without any problems, looks nice.
Can I do something more other than just scroll around?
All the buttons with ??? are fakes, right?
Where have you grabbed the tiles from? Looks like a snes game. (just curious) :)

Posted: Fri Jul 15, 2005 10:09 pm
by DoubleDutch
Gfx are from SuperHero (unreleased on Amiga)...

AntiA turns off/on smoothing

GameView turns on/off zoomed in display

up/dn/left/right should scroll about

more buttons soon :)

Posted: Sat Jul 16, 2005 10:04 am
by Num3
Pretty cool and damn solid scroll!

Posted: Sat Jul 16, 2005 11:52 am
by HeX0R
Very cool stuff!

I always wondered how to do this with gadgets.
What is is ? An imagegadget and two scroll's or even more imagegadgets in tile-size ?

Posted: Sun Jul 17, 2005 12:49 am
by DoubleDutch
I am cheating ;)

Its a windowedscreen, with added scroll bars at the bottom and right sides...

The map is drawn to the screen with the map start x,y dependent on the position of the scroll bars.

The zoom mode, the map is drawn to a 256x256 sprite that has a link to a 3d sprite.

The 3d sprite is zoomed to the size of the windowed screen.

AntiA is just smooth zoom on/off :)

Looks okay though, ehh?

-Anthony

Posted: Sun Jul 17, 2005 1:00 pm
by HeX0R
Wow, thanks for this little trip behind the scenes :!:
This makes it much clearer :D

Posted: Sun Jul 17, 2005 2:17 pm
by DoubleDutch
no problem...

In real games most of what you see is a hack or two.. ;)

-Anthony

Posted: Sun Jul 17, 2005 2:20 pm
by Brice Manuel
Very nice work. Thanks for making me feel bad for using Tile Studio instead of writing my own editor :roll:

Posted: Tue Jul 19, 2005 5:07 pm
by DoubleDutch
Had 2 minutes to spare, so did another update to the map editor...

http://www.doubledutchdesigns.com/downl ... editor.exe

Now you can toggle from block/map mode with space or middle button

You can also grab a series of blocks with right click (from either the map or block screen)

You can paste blocks with the left button.

The grab buffer is the size of the map!

Please report any problems :)

Posted: Tue Jul 19, 2005 6:00 pm
by Blade
Using the mouse whell to scroll up/down would be nice :)

Posted: Tue Jul 19, 2005 6:10 pm
by DoubleDutch
I will try to do that, thanks for the suggestion. :)