An OpenGL question...
Posted: Sat May 21, 2005 1:39 pm
... On a Purebasic forum, I know 
I need to find a way to get the image drawn in the opengl viewport and to put it into a Purebasic image.
I thought at a start I could use glReadPixels, but I just don't understand how does it work...
I need to find a way to get the image drawn in the opengl viewport and to put it into a Purebasic image.
I thought at a start I could use glReadPixels, but I just don't understand how does it work...