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Cross Platform Compiling

Posted: Sat May 14, 2005 10:22 am
by Polo
Hi !
While surfing, I came accross this program :
http://www.glbasic.com/en/about.html
It sounded like it's just crap, BUT : you can, while being on windows, compile for the other supported os, like Linux !
This would be really good for Purebasic, no ?
I think it has been requested before, but I can't resist :)

Posted: Sat May 14, 2005 12:23 pm
by Fred
Well, it wouldn't be that hard, but i believe you will still have to test your app on the OS to ensure it works correctly.

Posted: Sat May 14, 2005 12:31 pm
by DarkDragon
Fred wrote:Well, it wouldn't be that hard, but i believe you will still have to test your app on the OS to ensure it works correctly.
Yes, but that was the thing I wanted since I've heard of PB and other OS :D .

Posted: Sat May 14, 2005 12:33 pm
by Polo
Yeah, but anyway it would be a nice feature :)
Imagine I haven't got a mac (well, you don't have to imagine, i just don't have one :)), when the mac version will come out, it would be amazing to be possible for me to compile my program as a MacOSX executable, and then to give it to somebody who do own a Mac, that way i would see if it works :)
But anyway... I shouldn't need to test if it works for the other os if i just use Purebasic functions ;)
For me anyway, it would be a really good feature !!

Posted: Sat May 14, 2005 12:34 pm
by Polo
DarkDragon wrote:
Fred wrote:Well, it wouldn't be that hard, but i believe you will still have to test your app on the OS to ensure it works correctly.
Yes, but that was the thing I wanted since I've heard of PB and other OS :D .
Cool, I'm not the only one who wants that :)