grabbing some knowledge for vb->pb portation
Posted: Tue Feb 15, 2005 11:45 pm
ok, now my exams are over and i want to use the time to port my game solar*conflict from visual basic to purebasic.
additionally, i want it to run on windows AND linux.
the game uses 3d sprites for rotating and zooming. i know the sprite3d-library is not yet implemented in pb3.92 for linux.
can any of you guys give me a hint what i should use? opengl? is there a lib that supports both linux and windows opengl calls for pb?
additionally, i want it to run on windows AND linux.
the game uses 3d sprites for rotating and zooming. i know the sprite3d-library is not yet implemented in pb3.92 for linux.
can any of you guys give me a hint what i should use? opengl? is there a lib that supports both linux and windows opengl calls for pb?