Problem with LoadSprite()
Posted: Tue Jan 18, 2005 9:54 pm
Does anyone have a problem by using the following code with the given image?
Personally the program stopped at line 12 with an error message.
It’s possible that was linked to my notebook configuration: 500Mhz, 4 MB VideoRam under Win98SE.
I am particularly interested by having a feedback from someone who have a computer configuration close of mine…
The image (bmp 1000x120x8 bits):
http://drac.site.chez.tiscali.fr/PB_tes ... /blank.rar
The code:
In fact, the same code works fine if image properties change from 1000x120x8 bits to 1001x120x8 bits.
Strange, isn’t it?
Personally the program stopped at line 12 with an error message.
It’s possible that was linked to my notebook configuration: 500Mhz, 4 MB VideoRam under Win98SE.
I am particularly interested by having a feedback from someone who have a computer configuration close of mine…
The image (bmp 1000x120x8 bits):
http://drac.site.chez.tiscali.fr/PB_tes ... /blank.rar
The code:
Code: Select all
InitSprite()
OpenWindow(0,10,10, 100, 100, 0, "test")
OpenWindowedScreen(WindowID(),10,10, 100, 100, 0,0,0)
FileName$="blank.bmp"
LoadSprite( 1, FileName$, #PB_Sprite_Memory )
Debug 1
LoadSprite( 2, FileName$, #PB_Sprite_Memory )
Debug 2
LoadSprite( 3, FileName$, #PB_Sprite_Memory )
Debug 3
LoadSprite( 4, FileName$, #PB_Sprite_Memory )
Debug 4 Strange, isn’t it?