OMG YES!!!
I just did a browse through my computer here at work and I found the 0.3 PB_Irrlicht sources. The i3d scripter sources are gone but screw those I just made that so I could learn lua in C.
So I'll recompile the lib and reupload it later this weekend, I'll need you to test it and make sure theres nothing I am missing in this version here at work. The source is dated 1/6/2005 so hopefully it's up to date with my latest release.
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It's in early stages now, but if you would be interesting in testing future versions send me an e-mail.
A list of features of this engine is here: http://irrlicht.sourceforge.net/features.html
To see a simple game I've created using the Irrlicht engine and C++ you can check out this thread: viewtopic.php?t=13400
Now you can download the 0.03b userlibrary to try! Just extract into your PureBasic directory. Please e-mail me anything you create using PB_Irrlicht. I'd love to see! Any bugs you find please send in a report to my e-mail.
**IMPORTANT** - DISABLE THE DEBUGGER WHEN USING THIS LIBRARY.
http://www.dracsoft.com/zips/pb_irrlicht.zip
Current Version: 0.03b Alpha
New since last version: Error-checking for adding and manipulating nodes.
