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easier way to load a texture from a pack?

Posted: Mon Dec 27, 2004 11:17 am
by Dreglor
is there a easier way to load textures in a pack than catching them as images then drawing them to the texture or saving them to a file then reloading them with load texture?
if i could get memory values for a created texture that would be great all i would have to do is a copy memory from a pack?

Posted: Mon Dec 27, 2004 11:28 am
by Comtois
You can make a zip with all textures , and use
Add3DArchive()

Posted: Mon Dec 27, 2004 11:45 am
by Dreglor
but, pack is a better compression...