easier way to load a texture from a pack?
Posted: Mon Dec 27, 2004 11:17 am
is there a easier way to load textures in a pack than catching them as images then drawing them to the texture or saving them to a file then reloading them with load texture?
if i could get memory values for a created texture that would be great all i would have to do is a copy memory from a pack?
if i could get memory values for a created texture that would be great all i would have to do is a copy memory from a pack?