Page 1 of 1

Americas Army Lan-Tool

Posted: Mon Dec 06, 2004 1:50 pm
by dre
Hi
i wrote a prog for creating a lan-server for Americas Army , because it is very difficult to start one by yourself : It isn't big but i feel free to make some updates if you want to have some ^^

Download :wink:

Posted: Sat Dec 18, 2004 10:38 pm
by Killswitch
Any chance of seeing the source?

Posted: Sun Dec 19, 2004 4:17 am
by El_Choni
Hi

Posted: Mon Dec 20, 2004 10:01 am
by freedimension
Who needs that propaganda s.. anyway?

Posted: Mon Dec 20, 2004 6:06 pm
by dre
Killswitch wrote:Any chance of seeing the source?
If you want to have it i will post in net time because the source is on my broken pc ^^

propaganda s.. ?????????????????

Posted: Thu Dec 23, 2004 3:55 pm
by dre
MainFile.pb

Code: Select all

; PureBasic Visual Designer v3.90 build 1360

IncludeFile "GeneratedIncludeFile.pb"

Open_Window_0()

Repeat
  
  Event = WaitWindowEvent()
  
  If Event = #PB_EventGadget
    
    ;Debug "WindowID: " + Str(EventWindowID())
    
    GadgetID = EventGadgetID()
    
    If GadgetID = #Listview_0
      Debug "GadgetID: #Listview_0"
      
    ElseIf GadgetID = #String_0
      Debug "GadgetID: #String_0"
      
    ElseIf GadgetID = #Button_0
      Path$ = PathRequester("Choose America's Army root path","C:\")
      ;sname$=GetIniKey("Engine.GameReplicationInfo","ServerName","Leer",path$+"System\ArmyOps.ini")
      ;SetGadgetText(#String_3,sname$)
      If path$ <> ""
         SetGadgetText(#String_0,path$)
         
  
      EndIf  
         
    ElseIf GadgetID = #String_1
      Debug "GadgetID: #String_1"
      
    ElseIf GadgetID = #Button_2
          PIDS = GetProcessPID("server.exe") 
          KillProcess (pids) 
          DisableGadget(#Button_1, 0)
          DisableGadget(#Button_2, 1)

      
    ElseIf GadgetID = #Button_1
      sname$=GetGadgetText(#String_3)
      SetIniKey("Engine.GameReplicationInfo","ServerName",sname$,path$+"System\ArmyOps.ini")
      Delay(1)
      
      If GetGadgetState(#O_1)=1
          ser$="lan "
      Else 
          ser$="global "
      EndIf 
      
      map$ = GetGadgetText(#Listview_0)
      log$ = GetGadgetText(#String_1)
      ini$ = GetGadgetText(#String_2)
      
       
      If RunProgram("server.exe",ser$+map$+" log="+log$+" ini="+ini$,path$+"System",1)
         DisableGadget(#Button_1, 1)
         DisableGadget(#Button_2, 0) 
      EndIf   
       
    EndIf
    
  EndIf
  
Until Event = #PB_EventCloseWindow
PIDS = GetProcessPID("server.exe")
KillProcess (pids)
End
GeneratedIncludeFile.pb

Code: Select all

; PureBasic Visual Designer v3.90 build 1360


;- Window Constants
;
Enumeration
  #Window_0
EndEnumeration

;- Gadget Constants
;
Enumeration
  #Listview_0
  #String_0
  #Button_0
  #String_1
  #Text_0
  #String_2
  #Text_1
  #Button_1
  #Text_2
  #Button_2
  #String_3
  #O_1
  #O_2
  #String_4
  #String_5
EndEnumeration

#PROCESS_TERMINATE = $1 
#PROCESS_CREATE_THREAD = $2 
#PROCESS_VM_OPERATION = $8 
#PROCESS_VM_READ = $10 
#PROCESS_VM_WRITE = $20 
#PROCESS_DUP_HANDLE = $40 
#PROCESS_CREATE_PROCESS = $80 
#PROCESS_SET_QUOTA = $100 
#PROCESS_SET_INFORMATION = $200 
#PROCESS_QUERY_INFORMATION = $400 
#PROCESS_ALL_ACCESS = #STANDARD_RIGHTS_REQUIRED | #SYNCHRONIZE | $FFF 



Procedure KillProcess (pid) 
    phandle = OpenProcess_ (#PROCESS_TERMINATE, #FALSE, pid) 
    If phandle <> #NULL 
        If TerminateProcess_ (phandle, 1) 
            result = #TRUE 
        EndIf 
        CloseHandle_ (phandle) 
    EndIf 
    ProcedureReturn result 
EndProcedure 


Procedure Open_Window_0()
  If OpenWindow(#Window_0, 422, 35, 165, 350,  #PB_Window_SystemMenu | #PB_Window_SizeGadget | #PB_Window_TitleBar , "-=AA0=- LAN-Tool")
    If CreateGadgetList(WindowID())
      ListViewGadget(#Listview_0, 10, 65, 145, 105)
      AddGadgetItem (#Listview_0,-1,"MOUT_McKenna.aao")
      AddGadgetItem (#Listview_0,-1,"Pipeline.aao")  
      AddGadgetItem (#Listview_0,-1,"Bridge.aao")
      AddGadgetItem (#Listview_0,-1,"Mountain_Pass.aao")
      AddGadgetItem (#Listview_0,-1,"Bridge_SE.aao")
      AddGadgetItem (#Listview_0,-1,"Mountain_Pass_SE.aao")   
      AddGadgetItem (#Listview_0,-1,"HQ_Raid.aao")
      AddGadgetItem (#Listview_0,-1,"Tunnel.aao")
      AddGadgetItem (#Listview_0,-1,"Insurgent_Camp.aao")  

      AddGadgetItem (#Listview_0,-1,"River_Basin.aao")
      AddGadgetItem (#Listview_0,-1,"FLS.aao")
      AddGadgetItem (#Listview_0,-1,"JRTC_Farm.aao")
      AddGadgetItem (#Listview_0,-1,"Mountain_Ambush.aao")
      AddGadgetItem (#Listview_0,-1,"Swamp_Raid.aao")
      AddGadgetItem (#Listview_0,-1,"Weapons_Cache.aao")
      AddGadgetItem (#Listview_0,-1,"Weapons_Cache_SE.aao")
      AddGadgetItem (#Listview_0,-1,"Radio_Tower.aao")
      AddGadgetItem (#Listview_0,-1,"SFcsar.aao")
      AddGadgetItem (#Listview_0,-1,"SFhospital.aao")
      AddGadgetItem (#Listview_0,-1,"SFrecon.aao")
      AddGadgetItem (#Listview_0,-1,"SFsandstorm.aao")
      AddGadgetItem (#Listview_0,-1,"SFartic.aao")
      AddGadgetItem (#Listview_0,-1,"SFoasis.aao")
      AddGadgetItem (#Listview_0,-1,"SFtaiga.aao")
      AddGadgetItem (#Listview_0,-1,"SFvillage.aao")
      AddGadgetItem (#Listview_0,-1,"Pipeline_SF.aao")
      StringGadget(#String_3, 10, 10,145,20,"Another AA Server")
      StringGadget(#String_0, 10, 40, 110, 20, "")
      ButtonGadget(#Button_0, 125, 40, 30, 20, "...")
      StringGadget(#String_1, 40, 180, 115, 20, "server.log")
      TextGadget(#Text_0, 15, 180, 25, 20, "log=", #PB_Text_Center)
      StringGadget(#String_2, 40, 205, 115, 20, "ArmyOps.ini")
      TextGadget(#Text_1, 15, 205, 25, 20, "ini=", #PB_Text_Center)
      OptionGadget(#O_1, 25, 227, 70, 20, "lan")
      OptionGadget(#O_2, 95, 227, 70, 20, "global")
      StringGadget(#String_4,10,250,70,20,"MinHonor")
      StringGadget(#string_5,85,250,70,20,"MaxHonor")
      ButtonGadget(#Button_1, 10, 275, 70, 20, "Go Army !")
      ButtonGadget(#Button_2,85,275,70,20,"Kick Server !")
      TextGadget(#Text_2,25,300,145,20,"by -=[AoD]=-h0tb!rd 2004")
      DisableGadget(#Button_2, 1)
      
       EndIf
  EndIf
EndProcedure