Problem with transparent sprite
Posted: Thu Dec 02, 2004 3:56 pm
I'm having problems with the transparent color in my project. Ive set it to pure green 0,255,0 and it is working most of the time. But on a couple of machines the green is showing rendering the app unusable. I resize the screen in 800x600,16bpp with the Screenex library by the way. I'v tried changing the desktop color depth with no effect.
Here are a couple of configurations with wich I have the problem:
Pentium 233, 128mb RAM, ATI Rage 128
Pentium 120, 16mb RAM, ATI ProTurbo
Pentium 166, 32mb RAM, Cirrus Logic 5446
Pentium 233, 256mb RAM, Cirrus Logic 5434
Pentium 133, 64mb RAM, ATI Rage II
The graphic format I use is PNG. Is there something about the dimensions of the pics not fitting in video memory because of their size like with 3D sprites or something I don't know?
Thank you for any help you can give
Here are a couple of configurations with wich I have the problem:
Pentium 233, 128mb RAM, ATI Rage 128
Pentium 120, 16mb RAM, ATI ProTurbo
Pentium 166, 32mb RAM, Cirrus Logic 5446
Pentium 233, 256mb RAM, Cirrus Logic 5434
Pentium 133, 64mb RAM, ATI Rage II
The graphic format I use is PNG. Is there something about the dimensions of the pics not fitting in video memory because of their size like with 3D sprites or something I don't know?
Thank you for any help you can give