Page 1 of 1
Can PB invoke Allegro?
Posted: Sat Oct 30, 2004 12:49 pm
by Chiyo
Although PB has it's own 2D/3D multimedia related functions,
I have some experience with Allegro (buggy but growing),
How to implement the usage of Allegro?
I think I can call the Allegro DLL, but not sure.
Posted: Sat Sep 22, 2007 3:55 am
by Rook Zimbabwe
I am bringing this back up because I too wish to know...
Can PB invoke Allegro?
http://www.allegro.cc/
I need to find a better 2D game lib than the one I am writing... Hepl!
there are over 900+ functions in allegro. I suppose I need to just concentrate on what I want. Hmmm...
What else is out there that works in PB?
Posted: Sat Sep 22, 2007 5:06 am
by Fluid Byte
Can PB invoke Allegro?
That's not the point. The question should be; are you capable of it? You need to realize that
anything can be used in PB if you write the needed wrapper. For most common things like FMOD you don't need this as it has already been done. Allegro is using a DLL interface therefore it should be a piece of cake to use it in PB if you are willing to invest some effort. I use Allegro myself for cross-platformform compatible OGG playback.
Posted: Sun Sep 23, 2007 5:51 pm
by Rook Zimbabwe
Great!
OK this is an awful n00b question, but, are there any tutorials for writing a wrapper?
